SALT MEPHIT
{{Monster Table
| creature=
| style=
| size=Small | type= Outsider (Earth, Extraplanar)
| hd= 3d8+6 | hp=19
| init= –1
| speed= 30 ft. (6 squares), fly 40 ft. (average)
| ac= 16 (+1 size, –1 Dex, +6 natural) | touch= 10 | flat= 16
| bab= +3 | grapple=+2
| at= Claw +7 melee (1d3+3)
| full_at= 2 claws +7 melee (1d3+3)
| space= 5 ft. | reach=5 ft.
| sa= Breath weapon, spell-like abilities, summon mephit
| sq= Damage reduction 5/magic, darkvision 60 ft., fast healing 2
| fort= +4 | ref= +2 | will= +3
| | str=17| dex=8| con=13| int=6| wis=11| cha=15
| skills= Bluff +8, Escape Artist +5, Hide +9, Listen +6, Diplomacy +4, Disguise +2 (+4 acting), Move Silently +5, Spot +6, Use Rope –1 (+1 with bindings)
| feats= Power Attack, Toughness
| env= Elemental Plane of Earth
| org= Solitary (1), gang (2–4 mephits of mixed types), or mob (5–12 mephits of mixed types)
| cr= 3
| treas= Standard
| align= Usually neutral
| adv= 4–6 HD (Small); 7–9 HD (Medium)
| la= +3 (cohort)
}}
Salt mephits come from the Elemental Plane of Earth.
Salt mephits are sarcastic creatures who loathe water and moisture of any kind. Each one is about 4 feet tall and weighs about 80 pounds.
Salt mephits speak Common and Terran.
COMBAT
Breath Weapon (Su): 10-foot cone of salt crystals, damage 1d4, Reflex DC 13 half. Living creatures that fail their saves are tormented by itching skin and burning eyes. This effect imposes a –4 penalty to AC and a –2 penalty on attack rolls for 3 rounds. The save DC is Consitution-based and includes a +1 racial bonus. Spell-Like Abilities: Once per hour a salt mephit can use glitterdust (DC 14, caster level 3rd).Once per day it can draw the moisture from an area in a 20-foot radius centered on itself. Living creatures within range take 2d8 points of damage (Fortitude DC 14 half; caster level 6th). This effect is especially devastating to plant creatures and aquatic creatures, which take a –2 penalty on their saving throws. This ability is the equivalent of a 2nd-level spell. The save DCs are Charisma-based.
Fast Healing (Ex): A salt mephit heals only if in an arid environment.- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR3 Category:Earth Subtype Category:Elemental Plane Of Earth Category:Extraplanar Subtype Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Outsider Type Category:Small Size Category:LA3 Category:Cohort Category:Mephit{{OGL Bottom|the System 3.5 Reference Document|SRD}}